The latest features, engine upgrades, and bug fixes for SlothLite.
v1.4.5 - Rendering
September 16th, 2026
[Engine] Modernized map and object rendering for increased FPS gain.
[Engine] changed how sprites are stored in the cache and revamped the sprite loading for overall less memory usage.
Fixed an error in which some interfaces would not show all components correctly.
[Fixed] Updated how npcs and players are updated both server sided and client sided to prevent crashes.
[Removed] Removed Tutorial island from World 1
[Removed] Removed the registration requirement to play for the time being.
[Fixed] Fixed a couple issue on tutorial island that would cause players to get stuck and be unable to progress.
Reworked the settings interface to include more that you can change and adjust.
Server Update - Agility Rooftop Courses
June 5th, 2026
[Engine] Reworked how Rooftop courses are handled to more more accurate with vanilla osrs
[Added] Added Canifis and Draynor Rooftop courses
[Added] Added highscores to all worlds. They now reflect whats on the website accurately. All accounts are currently being added despite their skill levels. May change in future.
[Fixed] Fixed a problem with private messages not always reaching there recipient.
v1.4.1 - World Switcher & Deployment Pipeline
April 25th, 2026
[Added] Fully functional in-game World Switcher interface with live player counts.
Right-click context menus on the world list to quickly hop servers or pin favorite worlds to the bottom bar.
[Engine] Implemented seamless cross-world hopping logic with safe-logout and combat checks.
[Engine] Automated the client's internal versioning system to track builds dynamically.
[Added] Built a dedicated web admin panel to easily publish and manage these changelogs
v1.3.1 - Loot Tracker Plugin
April 16th, 2026
[Fixed] The Loot Tracker Plugin drop settings weren't working correctly and grouping correctly.